KymiaEchoes
When you die, you leave an echo of yourself behind where you fell. Kill it and you get a temporary buff based on how you died.
Killing it is optional. It just stands there until you decide to hit it.
Features
- An echo spawns where you died once you respawn. It's a see-through, flickering copy of your character.
- Above its head it shows the emotion you died with and the buff you get for killing it.
- It has 150% of your max health. Bigger hits kill it faster, a starting sword takes about 4-5 swings.
- It fights back a little. Once you hit it, it charges up a Kymia pulse every few seconds (it swells and glows right before). If you're close it hits you for 8% of your max health. Dodge or back off and it misses. It can't kill you by default.
- Walk far enough away and it calms down. It keeps the damage you already did to it though.
- Only one echo at a time. If you die again, the old one is gone and the new death makes a new one.
- Buffs last 2 minutes and go away when you die, same as any other buff.
How you die decides the buff
The mod checks the last few seconds before you died and picks the first one on this list that fits:
| Emotion | How you died | What you get |
|---|---|---|
| Defiant | During a boss fight | 15% less damage taken |
| Afflicted | The killing blow was burn, poison, bleed or another effect | Heal 0.5% of max health a second |
| Shattered | Gore death, or half your health gone in one burst | +4% dodge chance |
| Panicked | Surrounded by 3 or more enemies | 15% more move speed |
| Wrathful | You dealt your max health worth of damage in the last 8s | 15% more damage dealt |
| Hollow | Out of Kymia (15% or less) | 50% more Kymia recovery |
| Regretful | Anything else | +5% critical chance |
I sized these against the game's own stats so they don't get silly. +4% dodge is about 6 points of DEX, +5% crit is about 5 points of LUCK.
Everything is configurable. All of the buff numbers, how strong the echo is, and the rules for picking the emotion.
Configuration
Configuration File Name:
Azumatt.KymiaEchoes.cfgfound in theBepInEx/configfolder.
This mod uses a file watcher. If you change the config file directly instead of using a configuration manager, the changes apply as soon as you save.
1 - General- turn the mod on/off, echo health, buff duration, how long an echo sticks around, the text above its head (and its size), and a debug option that logs what the mod saw when you died. Handy if you want to tune the thresholds.2 - Fighting Back- turn the pulse off, or change its damage, how often it happens, how far it reaches, and whether it can kill you.3 - Reading Your Death- the time windows and thresholds for each emotion.4 - Rewards- how strong each buff is.
Known stuff
- Echoes don't save. Quit the game or change areas and they're gone.
- Only temporary buffs right now. Permanent item drops might come later.
- If something feels off, or you find a bug, please let me know.
Installation
Install with a mod manager (Gale), or drop KymiaEchoes.dll into BepInEx/plugins
after installing BepInEx.
Support
For questions or comments, find me in the Hexium, Odin Plus Team Discord or in my own:
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